PROJECT REFLECTION PHASE 1



How to create a Website by Dr. Nur

We choose a polygon topic for our project

                          


We are given a project for this subject in which we must create interactive educational teaching and learning materials, as well as games, to assist primary and secondary school students in mastering a specific topic. We are divided into breakout rooms for the first class to find our members at random and to discuss the basic idea we want to do for our product. 

We were initially hesitant and unsure about what we wanted to do. After much deliberation, we decided on two items: Polygon Form 2 and Google Jamboard. After much research and reading, we determined that the Google Jamboard was not suitable as an innovative product. We had a lot of ideas for what to do after getting a better understanding of digital gamification tools. Finally, we perform "RolyPolygon." The wheel game inspired it. We plan to add some innovation by incorporating digital gamification elements to help students improve their knowledge of the subject. 

What I struggled with was locating an interesting platform and an interactive educational teaching tool. The learning process was what I enjoyed the most. I was unfamiliar with the term "digital gamification tools." While trying to decipher the term, I discovered many new educational tools. Throughout this phase, I believe our teamwork was excellent. We assist one another in comprehending this project for phase 1 . Hope we can progress better in the next phase of our project. Thanks to Dr. Nur, who never tired of guiding me.







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